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7.90 MESSAGE
| Note |
|---|
| Note: Usage options |
The MESSAGE command has 4 main uses:
To cause a message to appear on line 22/24 of the next screen format that is displayed to the user.
To cause a message to be displayed on line 22/24 of the current screen format (no matter what it is) and then disappear when the next screen format is displayed to the user.
To cause a message to be displayed on line 22/24 of the current screen format (no matter what it is) and then delay the executing job for a minimum period of time.
To cause a single message to overlay the current screen format in a message "window" and optionally receive a reply to the message back into the RDML program. The message window may be positioned to overlay the top, middle or bottom of the current screen format.
...
MESSAGE_COLLECTOR Built In Function
Optional
...
| Panel | ||
|---|---|---|
| ||
Optional MESSAGE ------ |
...
MSGTXT --------* |
...
NONE ------------------------> |
'message text'
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'message text' >-- MSGID --------- |
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* |
...
NONE ------------------------ |
...
message identifier
...
> >-- MSGF ---------- |
...
* |
...
NONE ------------------------ |
...
> |
message file . library name
...
message file . library name >-- MSGDTA ------- |
...
- substitution variables --------> |
|expandable group expression|
...
|expandable group expression| |
...
-------- |
...
>-- TYPE -- |
...
--------- |
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* |
...
INFO -------------------------> |
*STATUS
*WINDOW
*WINDOWBUZ
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*STATUS >-- MIN_TIME ------ |
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0 ------------------------------> |
number of seconds
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number of seconds >-- REPLY --------- |
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* |
...
NONE -------------------------> |
field name
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field name >-- BORDER ------- |
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*YES----------------------------> |
...
*NO |
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>-- |
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LOCATE ------- |
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* |
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BOTTOM ------------------------| |
...
*MIDDLE |
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*TOP |