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Script

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interactions

...

with

...

an

...

instance

...

list

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are

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done

...

by

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accessing

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properties

...

of

...

the

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Framework

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JavaScript

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object

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named

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objListManager

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(the

...

list

...

manager).  

...

For

...

example

...

an

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invoke

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script

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that

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displays

...

a

...

screen

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showing

...

the

...

details

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of

...

an

...

employee

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uses

...

the

...

objListManager

...

in

...

the

...

SETVALUE

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command

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to

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set

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the

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employee

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to

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the

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selected

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entry

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in

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the

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instance

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list:

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      /* Navigate to the nearest access junction */

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NAVIGATE_TO_JUNCTION("uFindEmployee");

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/* Check for arrival at uFindEmployee */

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 if ( !(CHECK_CURRENT_FORM("uFindEmployee","Unable to navigate to form uFindEmployee")) ) return;

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/* Set the employee to be displayed to the employee selected in the */

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/* instance list (which is identified by the programmatic identifier AKey3) */

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SETVALUE("utxtEmployeeCode",objListManager.AKey3

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[0

...

]);

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/* Send the key required to navigate to uDisplayEmployee */

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SENDKEY(KeyEnter);
SENDKEY(KeyF21);

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See Also

objListManager

Replacing Hardcoded Employee Number with Current Instance List Entry