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Open the settings panel (XXX_SettingsPane) and replace the source code with this code:
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* -----------------------------------------------------------------------------------------------
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* This is the custom settings pane for framework CCC Framework
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* -----------------------------------------------------------------------------------------------
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Begin_Com Role(*EXTENDS #VF_AC030O) Width(327)
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* -----------------------------------------------------------------------------------------------
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Define_Com Class(#Prim_phbn) Name(#BlueTextButton) Parent(#COM_OWNER) Caption('Change Background to Big Blue Text') Displayposition(6) Tabposition(6) Width(290)
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Define_Com Class(#Prim_phbn) Name(#RedTextButton) Parent(#COM_OWNER) Caption('Change Background to Medium Red Text') Displayposition(5) Tabposition(5) Width(290) Top(40)
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Define_Com Class(#Prim_phbn) Name(#GreenTextButton) Parent(#COM_OWNER) Caption('Change Background to Small Green Text') Displayposition(4) Tabposition(4) Width(290) Top(72)
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* -----------------------------------------------------------------------------------------------
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Define_Com Class(#Prim_phbn) Name(#Image1Button) Parent(#COM_OWNER) Caption('Change Background Image to Android Robot') Displayposition(3) Tabposition(3) Width(290) Top(152) Componenttag('ANDROID_GOOGLE.PNG')
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Define_Com Class(#Prim_phbn) Name(#Image2Button) Parent(#COM_OWNER) Caption('Change Background Image to Happy Face') Displayposition(2) Tabposition(2) Width(290) Top(182) Componenttag('emoticon_happy.png')
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Define_Com Class(#Prim_phbn) Name(#Image3Button) Parent(#COM_OWNER) Caption('Change Background Image to Scissors') Displayposition(1) Tabposition(1) Width(290) Top(212) Componenttag('cut_outline.png')
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* -----------------------------------------------------------------------------------------------
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Define_Com Class(#Prim_vs.SolidBrush) Name(#TransparentBrush) Color(Transparent)
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Define_Com Class(#Prim_vs.Style) Name(#LargeBlueFont) Fontsize(64) Fontunits(Pixel) Backgroundbrush(#TransparentBrush) Textcolor(Blue)
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Define_Com Class(#Prim_vs.Style) Name(#MediumRedFont) Fontsize(32) Fontunits(Pixel) Backgroundbrush(#TransparentBrush) Textcolor(Red)
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Define_Com Class(#Prim_vs.Style) Name(#SmallGreenFont) Fontsize(11) Fontunits(Pixel) Backgroundbrush(#TransparentBrush) Textcolor(Green)
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* -----------------------------------------------------------------------------------------------
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Evtroutine Handling(#BlueTextButton.Click)
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Define_Com Class(#EOM_CustomManager) Name(#CustomFrameworkManager) Reference(*DYNAMIC)
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#CustomFrameworkManager <= #AVFRAMEWORKMANAGER.avCustomManagerBaseReference *As #EOM_CustomManager
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#CustomFrameworkManager.RequestlChangeBackgroundTextStyle Tostyle(#LargeBlueFont)
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Endroutine
* -----------------------------------------------------------------------------------------------
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Evtroutine Handling(#RedTextButton.Click)
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Define_Com Class(#EOM_CustomManager) Name(#CustomFrameworkManager) Reference(*DYNAMIC)
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#CustomFrameworkManager <= #AVFRAMEWORKMANAGER.avCustomManagerBaseReference *As #EOM_CustomManager
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#CustomFrameworkManager.RequestlChangeBackgroundTextStyle Tostyle(#MediumRedFont)
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Endroutine
* -----------------------------------------------------------------------------------------------
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Evtroutine Handling(#GreenTextButton.Click)
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Define_Com Class(#EOM_CustomManager) Name(#CustomFrameworkManager) Reference(*DYNAMIC)
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#CustomFrameworkManager <= #AVFRAMEWORKMANAGER.avCustomManagerBaseReference *As #EOM_CustomManager
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#CustomFrameworkManager.RequestlChangeBackgroundTextStyle Tostyle(#SmallGreenFont)
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Endroutine
* -----------------------------------------------------------------------------------------------
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Evtroutine Handling(#Image1Button.Click #Image2Button.Click #Image3Button.Click) Com_Sender(#SenderImageButton)
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Define_Com Class(#EOM_CustomManager) Name(#CustomFrameworkManager) Reference(*DYNAMIC)
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#CustomFrameworkManager <= #AVFRAMEWORKMANAGER.avCustomManagerBaseReference *As #EOM_CustomManager
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#CustomFrameworkManager.RequestChangeBackgroundImage Imagename(#SenderImageButton.ComponentTag)
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Endroutine
End_Com
In the code, replace the references to #EOM_CustomManager with the name of your own custom manager.
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