In this step you will copy the code for your first screen wrapper and then snap the screen wrapper to the Framework.
1. In the Visual LANSA editor, create a new reusable part with the name iiiRMP03. Make the description DisplayEmployee Wrapper.
2. Replace the code in the reusable part with this code:
Function Options(*DIRECT) BEGIN_COM ROLE(*EXTENDS #VF_AC010) HEIGHT(227) LAYOUTMANAGER(#MAIN_LAYOUT) WIDTH(497) * ================================================================================ * Simple Field and Group Definitions * ================================================================================ Group_By Name(#XG_HEAD) Fields(#EMPNO #SURNAME #GIVENAME #ADDRESS1 #ADDRESS2 #ADDRESS3 #POSTCODE #PHONEHME #DEPTMENT #SECTION) * Body and Button arrangement panels DEFINE_COM CLASS(#PRIM_PANL) NAME(#BUTTON_PANEL) DISPLAYPOSITION(2) HEIGHT(227) HINT(*MTXTDF_DET1) LAYOUTMANAGER(#BUTTON_FLOW) LEFT(409) PARENT(#COM_OWNER) TABPOSITION(3) TABSTOP(False) TOP(0) WIDTH(88) DEFINE_COM CLASS(#PRIM_PANL) NAME(#BODY_HEAD) DISPLAYPOSITION(1) HEIGHT(227) HINT(*MTXTDF_DET1) LAYOUTMANAGER(#BODY_HEAD_FLOW) LEFT(0) PARENT(#COM_OWNER) TABPOSITION(2) TABSTOP(False) TOP(0) VERTICALSCROLL(True) WIDTH(409) * Attachment and flow layout managers DEFINE_COM CLASS(#PRIM_ATLM) NAME(#MAIN_LAYOUT) DEFINE_COM CLASS(#PRIM_FWLM) NAME(#BUTTON_FLOW) DIRECTION(TopToBottom) FLOWOPERATION(Center) MARGINBOTTOM(4) MARGINLEFT(4) MARGINRIGHT(4) MARGINTOP(4) SPACING(4) SPACINGITEMS(4) DEFINE_COM CLASS(#PRIM_FWLM) NAME(#BODY_HEAD_FLOW) DIRECTION(TopToBottom) MARGINBOTTOM(4) MARGINLEFT(4) MARGINRIGHT(4) MARGINTOP(4) SPACING(4) SPACINGITEMS(4) DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_EMPNO) MANAGE(#EMPNO) PARENT(#BODY_HEAD_FLOW) DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_SURNAME) MANAGE(#SURNAME) PARENT(#BODY_HEAD_FLOW) DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_GIVENAME) MANAGE(#GIVENAME) PARENT(#BODY_HEAD_FLOW) DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_ADDRESS1) MANAGE(#ADDRESS1) PARENT(#BODY_HEAD_FLOW) DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_ADDRESS2) MANAGE(#ADDRESS2) PARENT(#BODY_HEAD_FLOW) DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_ADDRESS3) MANAGE(#ADDRESS3) PARENT(#BODY_HEAD_FLOW) DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_POSTCODE) MANAGE(#POSTCODE) PARENT(#BODY_HEAD_FLOW) DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_PHONEHME) MANAGE(#PHONEHME) PARENT(#BODY_HEAD_FLOW) DEFINE_COM CLASS(#PRIM_FWLI) NAME(#FWLI_SAVE_BUTTON) MANAGE(#SAVE_BUTTON) PARENT(#BUTTON_FLOW) * The save button DEFINE_COM CLASS(#PRIM_PHBN) NAME(#SAVE_BUTTON) CAPTION(*MTXTDF_SAVE) DISPLAYPOSITION(1) LEFT(4) PARENT(#BUTTON_PANEL) TABPOSITION(1) TOP(4) * Collection for detail fields DEFINE_COM CLASS(#Prim_ACol<#prim_evef>) NAME(#PanelFields) * Fields in the head area DEFINE_COM CLASS(#EMPNO.Visual) DISPLAYPOSITION(1) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) READONLY(True) TABPOSITION(1) TOP(4) USEPICKLIST(False) WIDTH(209) DEFINE_COM CLASS(#SURNAME.Visual) DISPLAYPOSITION(2) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(2) TOP(27) USEPICKLIST(False) WIDTH(324) DEFINE_COM CLASS(#GIVENAME.Visual) DISPLAYPOSITION(3) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(3) TOP(50) USEPICKLIST(False) WIDTH(324) DEFINE_COM CLASS(#ADDRESS1.Visual) DISPLAYPOSITION(4) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(4) TOP(73) USEPICKLIST(False) WIDTH(363) DEFINE_COM CLASS(#ADDRESS2.Visual) DISPLAYPOSITION(5) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(5) TOP(96) USEPICKLIST(False) WIDTH(363) DEFINE_COM CLASS(#ADDRESS3.Visual) DISPLAYPOSITION(6) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(6) TOP(119) USEPICKLIST(False) WIDTH(363) DEFINE_COM CLASS(#POSTCODE.Visual) DISPLAYPOSITION(7) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(7) TOP(142) USEPICKLIST(False) WIDTH(216) DEFINE_COM CLASS(#PHONEHME.Visual) DISPLAYPOSITION(8) HEIGHT(19) HINT(*MTXTDF_DET1) LEFT(4) PARENT(#BODY_HEAD) TABPOSITION(8) TOP(165) USEPICKLIST(False) WIDTH(286) DEFINE_COM CLASS(#PRIM_ATLM) NAME(#ATLM_1) DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_1) ATTACHMENT(Center) PARENT(#ATLM_1) DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_2) ATTACHMENT(Center) MANAGE(#BODY_HEAD) PARENT(#MAIN_LAYOUT) DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_3) ATTACHMENT(Right) MANAGE(#BUTTON_PANEL) PARENT(#MAIN_LAYOUT) * A screen wrapper is a VL reusable part of class VF_SY122. You must define it globally scoped as opposed to inside any type of routine. DEFINE_COM CLASS(#vf_sy122) NAME(#myscreen_wrapper) DISPLAYPOSITION(3) HEIGHT(227) PARENT(#COM_OWNER) WIDTH(409) DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_4) ATTACHMENT(Center) PARENT(#MAIN_LAYOUT) DEFINE_COM CLASS(#PRIM_ATLI) NAME(#ATLI_6) ATTACHMENT(Center) MANAGE(#myscreen_wrapper) PARENT(#MAIN_LAYOUT) * * -------------------------------------------------------------------------------- * Handle Initialization * -------------------------------------------------------------------------------- Mthroutine Name(uInitialize) Options(*REDEFINE) Define_Com Class(#Prim_evef) Name(#FormField) Reference(*dynamic) Invoke Method(#Com_Ancestor.uInitialize) For Each(#Control) In(#Body_Head.ComponentControls) If_Ref Com(#Control) Is(*INSTANCE_OF #prim_evef) Set_Ref Com(#FormField) To(*dynamic #Control) Invoke Method(#PanelFields.Insert) Item(#FormField) Endif Endfor * In the command's uInitialize method routine, set the screen wrapper's uCommand property to #com_owner Set Com(#myscreen_wrapper) Ucommand(#com_owner) Endroutine * ---------------------------------------------------------------------------------------------------- * Handle Command Execution * * You may also disable the entire form to prevent any input while RAMP is navigating * ---------------------------------------------------------------------------------------------------- Mthroutine Name(uExecute) Options(*REDEFINE) Invoke Method(#Com_Ancestor.uExecute) #myscreen_wrapper.makerampTSavailable Set Com(#Save_Button) Enabled(False) #com_owner.enabled := false Endroutine * ================================================================================ * Event Handlers * ================================================================================ * RAMP has signalled it's ready. Invoke your navigation here. * Once the navigaton starts, processing resumes in the vHandleArrive event handler. Evtroutine Handling(#myscreen_wrapper.RampTSAvailable) Invoke Method(#myscreen_wrapper.navigatetoscreen) Name('DisplayEmployee') Endroutine Evtroutine Handling(#myscreen_wrapper.vHandleArrive) Arrivedscreen(#CurrentScreen) Previousscreen(#PreviousScreen) Arrivedpayload(#Payload) Case (#CurrentScreen) When Value_Is(= 'DisplayEmployee') Set Com(#SAVE_BUTTON) Enabled(false) * Error handling: Payloads are destroyed when the ARRIVE script finishes executing. Therefore, a payload of UPDATE_EMPLOYEE would most likely mean there was a validation error. If (#Payload = UPDATE_EMPLOYEE) Use Builtin(message_box_show) With_Args(ok ok info "Validation Error" "Please correct any errors") Else * Unlock the framework Set Com(#avFrameworkManager) Ulocked(false) #myscreen_wrapper.getvalue From('txtEmpno') Value(#empno.value) #myscreen_wrapper.getvalue From('txtSurname') Value(#surname.value) #myscreen_wrapper.getvalue From('txtGivename') Value(#givename.value) #myscreen_wrapper.getvalue From('txtAddress1') Value(#address1.value) #myscreen_wrapper.getvalue From('txtAddress2') Value(#address2.value) #myscreen_wrapper.getvalue From('txtAddress3') Value(#address3.value) #myscreen_wrapper.getvalue From('txtPhone') Value(#phonehme.value) #myscreen_wrapper.getvalue From('txtPostcode') Value(#POSTCODE.value) #com_owner.enabled := true Endif Endcase Endroutine * -------------------------------------------------------------------------------- * Handle Save * -------------------------------------------------------------------------------- Mthroutine Name(Save) * Set the 5250 field values to the values from this panel #myscreen_wrapper.setvalue Infield('txtSurname') Value(#surname.value) #myscreen_wrapper.setvalue Infield('txtGivename') Value(#givename.value) #myscreen_wrapper.setvalue Infield('txtAddress1') Value(#address1.value) #myscreen_wrapper.setvalue Infield('txtAddress2') Value(#address2.value) #myscreen_wrapper.setvalue Infield('txtAddress3') Value(#address3.value) #myscreen_wrapper.setvalue Infield('txtPhone') Value(#phonehme.value) #myscreen_wrapper.setvalue Infield('txtPostcode') Value(#POSTCODE.value) * Send the Enter key with the payload #myscreen_wrapper.sendkey Key(#myscreen_wrapper.KeyEnter) Payload(UPDATE_EMPLOYEE) Endroutine * Listen to messages from RAMP and the 5250 application Evtroutine Handling(#myscreen_wrapper.RampMessage) Umessagetype(#MsgType) Umessagetext(#MsgText) Case (#msgtype.value) When Value_Is('= VF_ERROR') * Fatal messages reported by Ramp (e.g. Navigation request failed, etc). If in design mode, show the underlying 5250 screen. Otherwise, make the error message appear in a message box on top of the command If (#usystem.iDesignMode = true) Set Com(#myscreen_wrapper) Visible(True) Else Message Msgid(dcm9899) Msgf(dc@m01) Msgdta(#msgtext.value) #com_owner.avshowmessages Endif * Messages sent by the IBM i application or unknown form was encountered When Value_Is('= VF_INFO' '= VF_UNKNOWN_FORM') Message Msgid(dcm9899) Msgf(dc@m01) Msgdta(#msgtext.value) * Failure to initialize RAMP. Could occur for mainly one of two reasons When Value_Is('= VF_INIT_ERROR') Message Msgid(dcm9899) Msgf(dc@m01) Msgdta(#msgtext.value) #com_owner.avshowmessages Otherwise Use Builtin(message_box_show) With_Args(ok ok info *Component ('Unknown message type ' + #MsgType + 'encountered')) Endcase Endroutine * -------------------------------------------------------------------------------- * Handle changes in any of the fields on the panel * -------------------------------------------------------------------------------- Evtroutine Handling(#PanelFields<>.Changed) * Enable the save button Set Com(#SAVE_BUTTON) Enabled(True) * Lock the framework and set a message for the user Use Builtin(bconcat) With_Args('Changes made to employee' #GiveName #Surname 'have not been saved yet.' 'Do you want to save them before continuing?') To_Get(#sysvar$av) Set Com(#avFrameworkManager) Ulocked(USER) Ulockedmessage(#sysvar$av) Endroutine * -------------------------------------------------------------------------------- * Enter key pressed * -------------------------------------------------------------------------------- Evtroutine Handling(#PanelFields<>.KeyPress) Options(*NOCLEARMESSAGES *NOCLEARERRORS) Keycode(#KeyCode) If Cond('#KeyCode.Value = Enter') * If there no changes have been made issue message and ignore enter If Cond('#SAVE_BUTTON.Enabled *EQ True') Invoke Method(#Com_Owner.Save) Else * Issue 'There are no changes to save' message Use Builtin(Message_box_show) With_Args(ok ok Info *Component *MTXTDF_NO_SAVE) Endif Endif Endroutine * -------------------------------------------------------------------------------- * Handle the save button * -------------------------------------------------------------------------------- Evtroutine Handling(#SAVE_BUTTON.Click) #com_owner.Save Endroutine * -------------------------------------------------------------------------------- * Handle Termination * -------------------------------------------------------------------------------- Mthroutine Name(uTerminate) Options(*REDEFINE) * Clean up the colelction of fields on the panel Invoke Method(#PanelFields.RemoveAll) * Do any termination defined in the ancestor Invoke Method(#Com_Ancestor.uTerminate) Endroutine End_Com
3. Display the Design tab of the component to see the screen wrapper user interface:
![]()
4. Compile the screen wrapper.
5. In the Framework, display the properties of the Employees business object.
6. Create a new command Details Wrapper, enable it for the Employees business object and associate the iiiRMP03 screen wrapper with it.
![]()
7. Save and restart the Framework.
8. Test your screen wrapper by selecting an employee and displaying the Details Wrapper command handler for an employee:
![]()
Show Contents List