Submenu (PRIM_SMNU)

Submenu used for nesting menu items

Ancestors - Base Menu (PRIM_MENU)Object (PRIM_OBJT)

Details

A Submenu collects Menu Items and is used to create nesting within the menu.

Any Menu Item can have a submenu.

Example

In this example a menu bar has 2 items and 2 submenus. The third item in the second menu also has a submenu.

     Function Options(*DIRECT)
Begin_Com Role(*EXTENDS #PRIM_FORM) Clientwidth(861) Clientheight(384) Componentversion(2) Top(227) Left(222) Menubar(#MenuBar1)

Define_Com Class(#PRIM_MBAR) Name(#MenuBar1) Parent(#COM_OWNER)

Define_Com Class(#PRIM_MITM) Name(#MenuItem1) Caption('Item1') Displayposition(1) Parent(#MenuBar1)
Define_Com Class(#PRIM_SMNU) Name(#SubMenu1) Parent(#MenuItem1)
Define_Com Class(#PRIM_MITM) Name(#MenuItem2) Displayposition(1) Parent(#SubMenu1) Caption('Item1_1')
Define_Com Class(#PRIM_MITM) Name(#MenuItem3) Displayposition(2) Parent(#SubMenu1) Caption('Item1_2')
Define_Com Class(#PRIM_MITM) Name(#MenuItem4) Displayposition(3) Parent(#SubMenu1) Caption('Item1_3')

Define_Com Class(#PRIM_MITM) Name(#MenuItem5) Displayposition(2) Parent(#MenuBar1) Caption('Item2')
Define_Com Class(#PRIM_SMNU) Name(#SubMenu2) Parent(#MenuItem5)
Define_Com Class(#PRIM_MITM) Name(#MenuItem6) Displayposition(1) Parent(#SubMenu2) Caption('Item2_1')
Define_Com Class(#PRIM_MITM) Name(#MenuItem7) Displayposition(2) Parent(#SubMenu2) Caption('Item2_2')
Define_Com Class(#PRIM_MITM) Name(#MenuItem8) Displayposition(3) Parent(#SubMenu2) Caption('Item2_3')

Define_Com Class(#PRIM_SMNU) Name(#SubMenu3) Parent(#MenuItem8)
Define_Com Class(#PRIM_MITM) Name(#MenuItem9) Displayposition(1) Parent(#SubMenu3) Caption('Item2_4')
Define_Com Class(#PRIM_MITM) Name(#MenuItem10) Displayposition(2) Parent(#SubMenu3) Caption('Item2_5')
Define_Com Class(#PRIM_MITM) Name(#MenuItem11) Displayposition(3) Parent(#SubMenu3) Caption('Item2_6')

End_Com

Properties

Name

Description

ComponentClassName

ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)

ComponentMembers

ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)

ComponentPatternName

ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)

ComponentTag

Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)

ComponentType

ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)

ComponentTypeName

ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)

Items

Collection of items in the component Inherited from Base Menu (PRIM_MENU)

Name

Name identifies the component Inherited from Object (PRIM_OBJT)

Owner

Owner owns this component Inherited from Object (PRIM_OBJT)

Parent

Reference to the menu containing the Submenu

TipShow

TipShow controls whether menu item tips are shown. Inherited from Base Menu (PRIM_MENU)

Events

Name

Description

CreateInstance

CreateInstance is signalled when an instance of a component is created Inherited from Base Menu (PRIM_MENU)

DestroyInstance

DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Base Menu (PRIM_MENU)

Prepare

Prepare event can be used to display context sensitive menus Inherited from Base Menu (PRIM_MENU)

Context


See also

All Component Classes

Technical Reference

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