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Reading
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values
Scripts can read values from the instance list like this:
myVariable = objListManager.Akey3\[0\];
See [<span style="color: #0000ee"><span style="text-decoration: underline; ">Visual and Programmatic Identifiers</span></span>|lansa050_2275.htm#_Ref132604343].
If the user has selected several entries in the instance list, you can read all the values in a loop like this:
See Visual and Programmatic Identifiers.
If the user has selected several entries in the instance list, you can read all the values in a loop like this:
var i = 0;
var strMessage = "";
for (i = 1; i <= objListManager.TotalSelected; i++)
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{
strMessage += "Selected Employee " + objListManager.AKey3\[i\] + " ";
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}
alert(strMessage);
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Or from a field defined on a 5250 screen like this:
MyVariable = GETVALUE("utxtEmployeeCode");
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Writing
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values
The script can put values on the screen like this:
SETVALUE("utxtEmployeeCode", "myText");
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Storing
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values
You can store values in Javascript variables and then read and write from them:
Var MyString = "";
MyString = objListManager.Akey3\[0\];
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These variables exist only while the script is running. To share information between scripts, you need to create and set a property for [<span style="color: #0000ee"><span style="text-decoration: underline; ">objGlobal </span></span>|lansa050_2440.htm#_Ref130186083]: for objGlobal:
objGlobal.uLastValue = "anything";
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Then another script can read this value:
myVariable = objGlobal.uLastValue;
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Getting
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script
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pieces quickly
Scripting Pop-up Menu quickly [<span style="color: #0000ee"><span style="text-decoration: underline; ">Scripting Pop-up Menu</span></span> |lansa050_1530.htm#_Ref132605186] [<span style="color: #0000ee"><span style="text-decoration: underline; ">Show Contents List</span></span>|../../index.htm#lansa/lansa050_2230.htm]