Tree Item (PRIM_TREE.TreeItem)

Reference to the Tree containing the item

Ancestors - Object (PRIM_OBJT)

Details

All LANSA visual list controls manange a collection of items.

Items are created and destroyed whenever entries are added to or deleted from the underlying data list.

Items are the means by which the visual side of the list can be manipulated.

Properties

Name

Description

Checked

Checkstate stored for the item to emulate check box behaviour

ComponentClassName

ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)

ComponentMembers

ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)

ComponentPatternName

ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)

ComponentTag

Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)

ComponentType

ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)

ComponentTypeName

ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)

Design

Reference to the Design instance for this item

Entry

Entry number of the item in the underlying data list

Expanded

Item is expanded or collapsed

Focus

True if this item is the focus item in the list

FocusedInactiveStyle

Style to be applied to the focus item when the control is not focus

FocusedInactiveStyles

Collection of styles to be applied to the focus item when the control is not focus

FocusedStyle

Style applied to the item when focus

FocusedStyles

Collection of styles to be applied to the item when focus

Image

Repository enrolled image to show in the control

ItemCount

Number of child items for this item

Items

Collection of all child items

Level

Level tells the level of tree view items

MarginBottom

Bottom margin in pixels

MarginLeft

Left margin in pixels

MarginRight

Right margin in pixels

MarginTop

Top margin in pixels

MouseOverStyle

Style applied to the item when mouse over

MouseOverStyles

Collection of styles to be applied to the item when mouse over

Name

Name identifies the component Inherited from Object (PRIM_OBJT)

Owner

Owner owns this component Inherited from Object (PRIM_OBJT)

Parent

The component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances Inherited from Object (PRIM_OBJT)

ParentItem

Reference to the parent item

ParentItems

Collection of all items at the same level as the ParentItem

Position

Position of the item in the component list

RelatedReference

Reference to an object instance to be stored for this item

Selected

True if this item is currently selected

SelectedInactiveStyle

Style to be applied to the item when selected but the control is not focus

SelectedInactiveStyles

Collection of styles to be applied to the item when selected but the control is not focus

SelectedStyle

Style applied to the item when selected

SelectedStyles

Collection of styles to be applied to the item when selected

Style

Styles to be applied to the item

Styles

Collection of styles to be applied to the item

Tree

Reference to the Tree containing the item

Visible

Show or hide the item

Events

Name

Description

CreateInstance

CreateInstance is signaled when an instance of a component is created [Inherited from Tree Item (PRIM_TREE.TreeItem)

DestroyInstance

DestroyInstance is signaled when an instance of a component is about to be destroyed [Inherited from Tree Item (PRIM_TREE.TreeItem)

ItemCollapsed

A list item has collapsed, hiding all child items

Item

ItemExpanding

A list item has expanded, showing all child items

Item

ItemGotFocus

Fired when an item receives the focus

Item

ItemGotParent

A parent has been assigned to the list item

Item

ItemGotSelection

Fired when an item in the list becomes selected

Item

ItemLostFocus

Fired when the item loses focus

Item

ItemLostSelection

ItemLostSelection happens when another item is selected

Item

ItemRealizing

Fired when an item design instance is realized, typically when the it comes in to the view port

Item

Methods

Name

Description

Add

Add a new design instance

Result, DesignType

Collapse

Collapse this item

Delete

Delete this item

DeleteAll

Delete all list entries

Expand

Expand this item


See also

All Component Classes

Technical Reference