Object (PRIM_OBJT)

Base object, use it as the ancestor of components which are not visualized

Details

Prim_Objt is the base class of the LANSA component heirarchy.

Properties

Name

Description

ComponentClassName

ComponentClassName is the name of the component's class.

ComponentMembers

ComponentMembers provides access to all the member components of this component

ComponentPatternName

ComponentPatternName is used to qualify the class of the component.

ComponentTag

Generic space allowing a value to be stored for the instance

ComponentType

ComponentType gives you access to the type information about the component

ComponentTypeName

ComponentTypeName is the fully qualified name of the component's class.

Name

Name identifies the component

Owner

Owner owns this component

Parent

The component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances

Events

Name

Description

CreateInstance

CreateInstance is signalled when an instance of a component is created

DestroyInstance

DestroyInstance is signalled when an instance of a component is about to be destroyed


See also

All Component Classes

Technical Reference

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