Height Animation (PRIM_ANIM.Height)
Animate a change of height
Ancestors - Animation Item (PRIM_ANIM.AnimationItem)Object (PRIM_OBJT)
Details
The Height Animation animates a change of height for the managed control.
Example
In this example, a label's height is animated so that it's 100 pixels when finished.
Define_Com Class(#prim_anim) Name(#Animation)
Define_Com Class(#prim_anim.Height) Name(#Animation1) Parent(#Animation) Height(100) Manage(#Label)
Properties
Name |
Description |
ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT) |
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ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT) |
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ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT) |
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Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT) |
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ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT) |
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ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT) |
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Number of milliseconds to take to complete the animation Inherited from Animation Item (PRIM_ANIM.AnimationItem) |
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Height of the control when the animation completes |
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Reference to the control affected by the animation |
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Name identifies the component Inherited from Object (PRIM_OBJT) |
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Owner owns this component Inherited from Object (PRIM_OBJT) |
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Reference to the animation of which this item is a part Inherited from Animation Item (PRIM_ANIM.AnimationItem) |
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Number of milliseconds to wait before starting the animation Inherited from Animation Item (PRIM_ANIM.AnimationItem) |
Events
Name |
Description |
CreateInstance is signalled when an instance of a component is created Inherited from Animation Item (PRIM_ANIM.AnimationItem) |
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DestroyInstance is signalled when an instance of a component is about to be destroyed Inherited from Animation Item (PRIM_ANIM.AnimationItem) |