Property Sheet Item (PRIM_PRIT)

Entry in a property sheet

Ancestors - Object (PRIM_OBJT)

Details

Items are the visual equivalent of the individual entries in a list.

One item is created for each entry that is added to the list and will be destroyed whenever the entry is deleted.

The position and other visual properties of the items in a list can be manipulated without changing the underlying data.

Properties

Name

Description

ComponentClassName

ComponentClassName is the name of the component's class. Inherited from Object (PRIM_OBJT)

ComponentMembers

ComponentMembers provides access to all the member components of this component Inherited from Object (PRIM_OBJT)

ComponentPatternName

ComponentPatternName is used to qualify the class of the component. Inherited from Object (PRIM_OBJT)

ComponentTag

Generic space allowing a value to be stored for the instance Inherited from Object (PRIM_OBJT)

ComponentType

ComponentType gives you access to the type information about the component Inherited from Object (PRIM_OBJT)

ComponentTypeName

ComponentTypeName is the fully qualified name of the component's class. Inherited from Object (PRIM_OBJT)

DataClass

Reference to a repository field or fundamental product data class used to control data entry

EnsureVisible

Scroll a list so that the item is within the visible area

Entry

Entry number of the item in the underlying data list

FirstVisible

Scroll the list so that this item is the top item on the screen

Focus

True if this item is the focus item in the list

Name

Name identifies the component Inherited from Object (PRIM_OBJT)

Owner

Owner owns this component Inherited from Object (PRIM_OBJT)

Parent

The component instance to which this instance is attached. The visual container for a control or the collector of a set of child instances Inherited from Object (PRIM_OBJT)

ReadOnly

ReadOnly controls whether a component can be used for input

VisualStyle

VisualStyle sets the appearance

Events

Name

Description

CreateInstance

CreateInstance is signalled when an instance of a component is created  Inherited from Property Sheet Item (PRIM_PRIT)

DestroyInstance

DestroyInstance is signalled when an instance of a component is about to be destroyed  Inherited from Property Sheet Item (PRIM_PRIT)


See also

All Component Classes

Technical Reference

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